I miss Borlis and the heroes' struggle greatly. There really was something magical in the freedom fight we waged. I'm not sure I have the solid stretch of time open to make a real impact nowadays.
Not so much directly gaming for me, but I've been learning low-level graphics programming, in the meantime. Goal is to create the best ever 3D graphical engine on the market. Get the main components together, then assemble a company to assist when necessary. I just don't feel like any existing game engines are adequate to what I want to create, or efficiently optimized.
If I had solid months open, I would return to the fight in a heartbeat.